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The Final Stand 3v3 C:SI Tournament

Dear reader,

You’re invited to attend The Final Stand 3v3 C:SI Tournament @ Samurai Edo. In addition to this notecard, for the next two weeks all of the details for sign-ups will be available online at http://csi.thefinalstand.com .

This event is designed for clan vs clan competition. Each team must be submitted by your clan leader and must be comprised of current clan members. There will be no second place. Winner takes all. Matches will be held over three consecutive weekends starting with the first round on March 1st and 2nd at 3PM SLT/PST.
This will be an eight spot, single elimination bracket tournament. All but the final match will go for three rounds of no more than 10 minutes each. If your team loses a match it will be eliminated from the competition.

With this event we hope to add some variety alongside the more common 1v1 tournaments. We highly suggest that you read this invitation and the embedded notecards in full. if you have any questions concerning the Final Stand 3v3 Tournament please email us at csi@thefinalstand.com or contact Malachi Rothschild or Atrus Westland in game.

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# Summary of Tournament Details #
###################################

Name: The Final Stand 3v3
Entry Fee: 100L for 1st 3 roster slots, last 3 roster slots 50L
Match dates:

  • Round 1 Sat, March 1st & Sun March 2nd
  • Round 2 Sat, March 8th & Sun March 9th
  • Championship: Sat March 15th

Match times: 3pm SLT – PST
_____________________________________________________
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# Sign ups and Entry Fees #
###########################

Team Signup

Applications will be accepted on a first-come, first-served basis. Please remember that there are only eight spots in this tournament.
Applications must be submitted by the clan leader. This helps us with verifying that participating teams have been approved to compete in the tournament. Keep in mind that all members on an application must be from the same clan.

Clan leaders must submit the team roster and application to csi@thefinalstand.com with the subject “3v3 Team Application” please make sure to include the in-game name of everyone on the roster. After approval and verification you will be asked to pay the entry fee. Do not pay until your application has been verified. Entry fees must be paid to Atrus Westland. If they are paid to someone else the application and entry will be considered invalid. Rosters may consist of up to six members but please remember that only three will play in each bout.

The entry fee is 100L per person for the first three entrants. Each individual over the first three will require an additional 50L each.

3 team members = 300L
6 team members = 450L

The Final Stand will not be taking any cut of the entry fees. They will be added directly to the purse. The prize money will be awarded to the clan leader of the winning team at the end of the tournament.

Judges Signup

There will be a panel of six judges. The judges may not appear on any team roster nor will they be assigned to judge a match that their team is participating in.

We would prefer that a majority of the judges be from C:SI clans, however the judge’s panel will not be limited to only members of the clans. C:SI community members in good standing who are clanless are welcome to submit an application as well.

In order to judge you must be available for each day of the tournament for a half hour before and after the designated match times, that is from 2:30pm SLT to 5pm SLT on each day.
Send applications to csi@thefinalstand.com with the subject “3v3 Judges Application”. Please also include your in-game name.

_______________________________________________
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# Rules #
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Matches and Rules

  1. Your roster may consist of up to 6 members but only 3 may compete in each match. If you do not have 3 members present at the time your match is scheduled your clan will forfeit that match.
  2. Weapon choice must be submitted no later than 15 minutes before the match starts to the judge that has been assigned to your team.
  3. Matches are played 3v3 death match style. Your goal is to kill everyone on the other team. Once you have been eliminated you must vacate the sparring area. Each match will be best two out of three rounds until the final championship match. If you win two rounds in a row you’ve won your match.
  4. The Championship Match will be best three out of five rounds. The whole match must be played within a 45 minute time limit. If all five rounds have not been played or a winner is not apparent by the end of the 45 minute time period each team will be asked to select a single member to play a 1v1 sudden death match, winner takes all.
  5. Match days are prescheduled. Round 1 of the tournament take place on March 1st and 2nd . Round 2 will take places on March 8th and 9th. The championship match will be held on March 15th.

Tournament Conduct

  1. No outside gadgets (excluding ao’s.)
  2. Animation Overrides must NOT include landing animations.
  3. No text or voice communication in the public channel from participating teams. Please keep all communication private.
  4. Spectators are asked to remove any high prim or heavily scripted objects including weapons.

Popularity: 33% [?]

New weapons and Master’s Treasure

I don’t participate in contests and tournaments much anymore, due at least in part to comments made by one well-known fighter after our duel where she said that it was apparent I was using my position as a C:SI developer to cheat (I wasn’t, so that really upset me), but one of the things I really do still enjoy and get into whenever the opportunity is available is Ayame’s "Master’s Treasure" competitions.  I might even go so far as to say that Master’s Treasure is my favorite "game within the game" I’ve seen thus far in Second Life®.

If you’ve not played "Master’s Treasure" before, it’s basically a kind of "King of the Hill / Capture the flag" competition where there is a treasure chest that must be protected.  If you protect it against all comers for a given amount of time, you win the L$ contents which sometimes range as high as $10,000L.  One of the challenges is that the treasure chest is on a platform raised up in the air high enough that you must use a double-jump to even reach the platform, and it’s not large enough to support large numbers of people.  If you fall, it could easily take you so long to get back on the platform that someone else has time to take the prize.

Those of you who have seen this in action will understand what I’m thinking, then, when I ask "How will these new weapons fare in such a game?"

Both Esprite’s Ninjaken and Ayame’s Dynasty Flame weapons have special attacks that do not move the player during the attack.  That movement, or charge, used to make it somewhat challenging to remain on the platform and probably discouraged use of the special somewhat (though for this and other reasons the naginata is quite popular during Master’s Treasure).  In addition to that, Ayame’s dual-wield swords can damage everyone around, which again is kind of like the naginata special.

This line of thought got me very curious about Archanox’s new weapons, a dual-wield set of daggers (currently in Beta testing) that among other things has movement as part of the attack repertoire.  In a normal duel this is very interesting as it makes for some visually appealing fighting as well as making distance and timing a little more important.  But what of Master’s Treasure?  Seems to me that it could make it somewhat hard to remain on the platform if you go to slash or kick someone and end up falling off the platform as a result.

I’m not really trying to make any significant point here, it’s just an interesting mental diversion - something to think about as I sit here and eat my breakfast - but you can bet I’ll be sitting straight up in my seat and paying attention to how these new weapons do during the next competition :)

Popularity: 18% [?]

Congratulations Hibiki Osumi

I just received this via offline group notice:

Congratulations to Hibiki on coming in first place, achieving the Ancient title in the Tokugawa Kumite tournament. Not only did he show a great attitude towards those he fought and kept his cool when accused of spacebarring, he brought Tendai great honor and an epic win on our reputation.

I would also like to congratulate him for reaching Riki’s 3rd level fighter rank. You deserve it, man. ^_^

-Shika

Also congratulations to:

Kiky Lusch, 1st place Novice
Rae Geggan, 1st place Intermediate
Meludo Anatine, 1st place Master

Popularity: 14% [?]

Tokugawa Shogunate Kumite

I have decided to make an exception to my policy of not announcing unofficial tournaments on my blog, largely due to the demonstration of widespread interest in the specific tournament in question, which looks like it will be fun for the entire C:SI community.

The Tokugawa Shogunate is planning a large tournament for the new year, which looks like it’s shaping up to be quite the affair. 

It’s not an officially sponsored event, though from the buzz I’m hearing most or all of the C:SI clans will be represented at the tournament, so it should be a great time for all!

Following is the actual announcement I received via notecard in-world.  Note the part in bold about the tournament date being changed, as it does not match the dates in the rest of the invitation.  Any questions should be directed to someone in the Tokugawa committee (such as Moondance or Arishia), of which I am not a member.

[UPDATE] Colin provided more information in the comments to this post:

Schedule & Programs
Dec 29 - 12PM SLT Saturday
- Arrival Fulfillment of Entry procedure and arrangement of delegations
Judge Course – Examination for judges

DEADLINE FOR REGISTRATION TO COMPETITION AT 5PM SLT 28 Dec 2007

http://groups.google.com/group/tokugawa-kumite

Dec 30 - 12PM SLT
Ranking spars for competitors not sponsored by clan.

Jan 5 - 12PM SLT
Official Opening Ceremony
Eliminations and semi finals for Novice, Intermediate, Master and Ancient Levels
Finals for Novice and Intermediate Levels

Jan 6 - 12PM SLT
Finals for master and ancient levels
Medal presentation
Official Closing Ceremony
Party following in the sports complex!! Harukko Deadlight is DJing

The original invitation, as I received it, is here:

INVITATION
Tokugawa Shogunate Kumite

**The tournament date has been changed to the first week in January**

Dear friends,

We are most pleased to inform You that the Tokugawa Shogunate Kumite will be organized in Tokugawa sim on 8-9 December 2007. The Tokugawa Shogunate is only a little eagle which flies in the wide sky of C:SI, and will be very glad to meet with other clans of C:SI in order to reassert what the goal of C:SI is for everyone:

"Courage - Honesty - Loyalty"

We also request that each clan provide Arishia Nishi, committee member, with a list of potential judges by November 20th, 2007.

Hoping to see you in Tokugawa in December,
Yours sincerely.

Domokun Giotto
Shogun
Tokugawa Shogunate

Official information
of
Tokugawa Shogunate Kumite
8 - 9 December 2007

Hosted by: Tokugawa Shogunate
Organized by: Tokugawa Kumite Group
Date: 8 - 9 December 2007
Place: Tokugawa Sport Complex, Tokugawa

Schedule & Programs
Dec 1 - 12PM SLT Saturday
- Arrival Fulfillment of Entry procedure and arrangement of delegations
Judge Course – Examination for judges

DEADLINE FOR REGISTRATION TO COMPETITION AT 5PM SLT 1 Dec 2007~~~    http://groups.google.com/group/tokugawa-kumite

Dec 2 - 12PM SLT
Ranking spars for competitors not sponsored by clan.

Dec 8 - 12PM SLT
Official Opening Ceremony
Eliminations and semi finals for Novice, Intermediate, Master and Ancient Levels
Finals for Novice and Intermediate Levels

Dec 9 - 12PM SLT
Finals for master and ancient levels
Medal presentation and Closing Ceremony
PARTY!!!  Harukko is putting on a party for everyone at the sports complex right after the awards.

A more detailed program will be given to each team representative at the arrival. 

Tournament Rules
I. General Rules

§ 1. Purpose These tournament rules have the purpose to ensure smooth and correct progress of Tokugawa tournaments.

§ 2. Tournaments subject to these Tournament rules
    1. Within this paper, a tournament is generally considered to be promoted by the following organizations.
        (1) Tokugawa Estate Championship
        (2) Tokugawa Clan tournament
    2. All tournaments are subject to the tournament rules.

§ 3. Participants’ Attitude
Participants at a tournament have to act according to the spirit of Bushido, respect the opponent, do their best in competition and act fair.

§ 4. Others
If a problem arises that is not sufficiently regulated by these tournament rules, the head judge has to decide the matter.

II. Tournament Management

§ 5. Tournament Organization
    1. To hold a tournament, all participants have to be notified about time, place and type of the tournament and the tournament has to be held accordingly.
    2. To hold a tournament, the following members are necessary.        
        (1) Time Keeper
        (2) Score Keeper
        (3) Organizer
    3. Following officials have to be present at a tournament.
        (1) Supervisor
        (2) Chief Judge
        (3) Judges

§ 6. Supervisor
    1. For a Kumite (free sparring) tournament one supervisor is necessary.
    2. The supervisor has to inspect the following matters.
        (1) proper qualification and fairness of the judges
        (2) proper qualification of the competitors
        (3) observance of the tournament rules
        (4) The supervisor may ask the judges or parties concerned for an explanation any time.
        (5) The supervisor is appointed by the Organizing Committee. He has to have the proper qualifications.       
   3. The supervisor has to instruct the judges, timekeepers, and scorekeepers in following cases.
        (1) Violation of rules or actions that lack fairness.
   4. The supervisor may ask the judges or parties concerned for an explanation any time.

   5. The supervisor is appointed by the Chief Judge of the tournament. He has to have the proper qualifications.

§ 7. Chief Judge
   1. The chief judge has to control the tournament and make sure it progresses smoothly and fairly.

    2. The chief judge must instruct or decide the following matters.
        (1) Violation of the rules or actions lacking fairness.
        (2) When a judge asks for advice.
        (3) When a problem arises that is not sufficiently settled by the Tournament Rules.

    3. If it is deemed necessary for the progress of the tournament, the chief judge may,after consulting with the judges, take the following actions against persons within the tournament environment.
        (1) Instruct
        (2) Order to leave
        (3) Disqualify
   4. The chief judge decides about the length of time and extent of disqualification, after consulting with the judges.

    5. The chief judge is selected by the Tournament Organizing Committee. If necessary he can appoint Vice Chief Judges.

§ 8. Judges
    1. The judges have to run the tournament and decide the matches.
    2. The judges have the authority to control the tournament and the surrounding area.

   3. Only judges can make decisions, others may not protest or complain directly. However, decisions of the judges are subject to the authority of the supervisor.

   4. The center judge controls the match and decides the winner.
    5. During a match the corner judges help the center judge and show their judgment to the center judge.

    6. The Tournament Organizing Committee asks persons with the proper qualifications (according to the Qualifications Rules) to judge at the tournament.

§ 9. Competitors
    1. The Organizing Committee can not refuse an individual or group who has the proper qualifications from competing, unless there is a special reason. The Organizing Committee can not force anybody to compete.

   2. Usually, competitors have to be members of the CSI clan or Tokugawa Clan or an approved organization. A  runner will go to every clan leader with invite to their clan to participate in the Tokugawa Kumite.

   3. If Clan accepts invite. They will present clan members to participate in ranked levels: Novice, Intermediate, Master and Ancient

    4. Individuals (Ronin) will be ranked by the Chief Judge no later than one week prior to the tourney. The following are the levels for the Kumite:
            (1) Novice
            (2) Intermediate
            (3) Master
            (4) Ancient

§ 10. Score Keepers
    Scorekeepers must record the results. If necessary, they have to inform the center judge.

§ 11. Organizers The organizers must call the competitors and officials, inform them of their positions and ensure the smooth progress of the tournament.

III. Kumite (Sparring) Tournaments

§ 12. Organization
    1. In a Kumite match 2 opponents enter the court and fight to the death. Matches are the best of three spars.

§ 13. “Hansoku” (Violation of Rules)
    1. The following actions are prohibited:
        (1) Excessive Bump blocking
        (2) Jump-Dash exploit
        (3) Spacing
        (4) Flying
        (5) Wasting time by not attacking and evading unnecessarily
        (6) Using foul language
        (7) Attacking after “Yame” (Stop) or “Jogai” (Out of Bounds) was called
        (8) Recharging, Detatching and reattatching sword
        (9) Drinking potions during match
        (10) Movement enhancers, jumps and the like
        (11) Macro keys
        (12) Lagging opponents with  particle emitters, bling, excessive amounts of prims or , big wings

    2. In above given cases, following decisions may be given.
        (1)In cases of an obvious violation of the rules, “Hansoku Chui” (Warning) is given. If acompetitor receives “Hansoku Chui” twice in the same match, he/she is given “HansokuMake” (Defeat by Violation of Rules) and the opponent is declared the winner.
        (2) If there is only a slight violation of the rules and the opponent not injured, “Keikoku”(Caution) is given. Keikoku does not seriously affect the judges decision, but a second Keikoku in the same match will be “Hansoku Chui” or “Hansoku”.

     3. Competitors that have received “Hansoku” twice during the same tournament maynot continue to compete in that tournament.

§ 14. “Jogai” (Out of Bounds)
If a competitor touches the ground outside the borderlines of the court with any part of his/her body, “Jogai” (Out of Bounds) is given. If that happens in the same match to the same competitor twice, “Jogai Chui” (Out of Bonds Warning) is given, if it happens three times, “Jogai Hansoku” (Out of Bonds Defeat) is given and the opponent is declared the winner.

§ 15. “Shikkaku” (Disqualification)
    1. “Shikkaku” (Disqualification) punishes the following actions and the opponent wins.
        (1) No compliance to the center judge’s commands.
        (2) Use of language that does not fit the spirit of Bushido.
        (3) Display of bad or disgraceful attitude. 
   2. Participants that have received “Shikkaku” (Disqualification) may not continue to compete in the same tournament.

   3. If the judges give “Shikkaku” (Disqualification) to a participant, they have to discuss the amount of disqualification and report their decision to the scorekeeper. The scorekeeper will fill in the appropriate form and submit it to the chief judge.

    4. If in a team event a team is found responsible for serious violations of the rules, the whole team is given “Shikkaku” (Disqualification) and their opponents declared the winner.

§ 16. “Kiken” (Withdrawal)
   1. If a competitor withdraws, the opponent is declared the winner.
    2. If a competitor withdraws on purpose, he may not compete in any following matches.

§ 17. Judges and Supervisors For a Kumite tournament the following officials have to be present.
    (1) 1 supervisor
    (2) 1 center judge
    (3) 4 Judges

§ 18. Tournament Operations
   1. The opponents have to stand on their designated starting positions. When the center judge says “Hajime” (Start) or whistles, they will start to fight.
   2. At the command “Yame” (Stop) or “Jogai” (Out of Bounds) the opponents have to stop fighting immediately, return to their starting positions and wait for the nextcommand.
    3. In the following cases the center judge has to call “Yame” (Stop) or “Jogai” (Out of Bounds) and interrupt or stop the match.

   4. At the command “Tsuzukete Hajime” (Continue), the match starts again.

    5. The center judge announces the result of the decisions by the corner judges plus his/her own to the competitors.

Entry Procedure
Each participant must be member of Tokugawa clan, C:SI clan or group recognized SL™ Group.
http://groups.google.com/group/tokugawa-kumite
Participation Fees (Novice) 50L
Participation Fees (Intermediate, Master, Ancient) 100L

IMPORTANT Entry Fee – payment must be completed by each clan representative at the arrival. 
Entry Registration Deadline 1 December 2007 at 5PM SLT

Thanking in advance for your attention and looking forward to welcoming in Tokugawa Shogunate  at the Tokugawa Kumite Championship
Your sincerely President of Organizing Committee: Moondance Warrigal

Please direct questions to Arishia Nishi, Kumite Committee Member

Popularity: 29% [?]



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