Archive for the 'Server Issues' Category

Second Life network problems - Taketori Sales Offline

In the last 15 minutes, I’ve gotten 30+ emails from my in-world vendors and various user’s swords that indicate that Second Life objects are failing to contact my web server, so I have temporarily disables sales once again.

This weekend, I will be removing all in-world Wave Katana vendors in preparation for switching over to networked vendors.  I hope this doesn’t cause anyone any inconvenience, and I ask for your patience and understanding.

One last note : Because in-world objects seem to be unable at the moment to contact outside web servers, it is possible that the C:SI grid-wide scoring system is currently not storing all win/loss data that it should be.  I am not able to get in-world long enough to verify this, and it could be that it is just inconsistent rather than failing every time.  There’s nothing we can do about this : If Second Life is having network problems, it’s beyond our control :(

Popularity: 35% [?]

Taketori sales halted until further notice

Due to Second Life being full of fail and the Lindens taking several hours to finally even notice the problem, I’ve disabled all sales of the Taketori Katana until further notice.

Once I’m convinced that Second Life has returned to some semblance of stability, and that people can no longer continue to take advantage of the fact that my network vendors are scripted to err on the side of customer friendliness - delivering a product to the customer in certain circumstances sometimes even after a refund has been given due to Second Life hiccups, then I will re-enable sales.

Popularity: 38% [?]



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