Taketori Katana V1.0.8 Beta IS NOT USING MONO

I just wanted to point out that the rumors that the Taketori V1.0.8 RC2 Beta is using Mono-compiled scripts are false. 

I did allow a few people to test a Mono version of the Taketori, and that fact seems to have become confused with the fact that the recent RC2 beta is intended to solve the same problem.

The difference is that the RC2 beta attempts to solve that problem (SVC-2958) WITHOUT using Mono.

Please inform anyone you know still propagating this rumor that it is not correct.  I would very much appreciate it :)

[UPDATE]

Since Linden Lab is now deploying the fix for the state_exit() bug mentioned above, there does not seem to be any more need for this beta, whose purpose was primarily to ensure that people had a weapon that they could use until a fix was deployed :

Update 2008-09-03 05:37am : The first-half rolling restart is in progress. Odd-numbered hosts that do not yet have 1.24.4 are being restarted this morning.

Update 2008-09-02 09:37pm : The pilot roll is complete.

Update 2008-09-02 08:47pm : the pilot roll to 2859 regions has begun.

We will be performing a rolling restart to deploy server version 1.24.4 to Second Life. This server deploy does not contain any new features, but has fixes for some bugs found in the deploy of server version 1.24 that was completed last week.

Release notes for version 1.24 (and 1.24.4) can be found here on the Second Life Wiki.

The rolling restart will follow our usual three-stage deploy:

  • Tuesday, 09/02, 08:00PM : A pilot group of ~3000 regions will receive 1.24.4 in a rolling restart.
  • Wednesday, 09/02, 05:00-09:00AM : Half of the grid will receive 1.24.4 in a rolling restart.
  • Wednesday, 09/02, 07:00-11:00PM : The remainder of Second Life will receive 1.24.4 in a rolling restart.

As is usual with rolling restarts, regions will be down typically for 5-10 minutes. If your regions stays down for more than 20 minutes, please contact support. There is no way to delay the restart of a region once the rolling restart has begun.

Discussion of this rolling restart will happen in the Second Life forums here.

Because the Beta is no longer needed, it is no longer available.  I’m relieved to hear that a resolution is underway, and quite frankly the process of creating and distributing a ’stop gap’ Beta was every bit as much of a headache as I had anticipated :)

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3 Responses to “Taketori Katana V1.0.8 Beta IS NOT USING MONO”


  1. 1 Takuan

    After posting the update above, I remembered that there are actually bug fixes in the beta for the Special Attack, Dash, etc. I hope I continue to get feedback from those who already have the Beta so that I can incorporate those fixes into the ‘official’ version.

  2. 2 Makkiavelli Toland

    i hope you get a chance to look into the kick-speed again (not talking about the anims, they look fine) but the sensor call itself.

  3. 3 Takuan

    I will try to take a look at that and a few other issues regarding kick and block, yes. Hopefully I will find the time this weekend.

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