From the Samurai Island Warriors group notice, today’s WindLight® release has more "wouldn’t you think they’d test this stuff?" bugs:
Group Notice From: Archanox Underthorn
Hey all,
There’s a bug with the newest WindLight® client that causes planar texture surfaces to be rendered wrong. Part of the C:SI HUD is planar textured so if you have the new WindLight® it looks really messed up at the moment. This is temporary, I’m sure they’ll fix this in the next WindLight® patch… hopefully
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Have a good day ^^
Oh, that’s just freaking awesome…. It’s a mandatory update. Seriously, Linden Lab®, you need to start testing this stuff.
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So yeah, noticed that myself when I got in-game after the update. There is a temporary workaround until its fixed just to let everyone know. Move your objects mesh bar down almost to 0 but not quite. One or two nudges away from 0 and the hud will look better.