Catching MONO from Linden Lab

Uh, yeah…  I’m just paraphrasing the following paragraph from a post on the VTeam blog entitled Q&A Series continues with Catching MONO… :

Don’t miss Q&A: Catching MONO tomorrow 1/28/08 & again 2/5/08

Linden Lab® Studio Icehouse is now testing a simulator upgrade which will dramatically speed the running of scripts. The Linden Scripting Language (LSL) will not change in any way, so all of your existing scripted objects and attachments will continue to function as before, only faster. The key to this improvement is an open-sourced virtual machine called Mono.

Babbage & Scouse Linden - Monday 1/28 at 7am PST
Periapse Linden - Tuesday 2/5 at 3pm PST

Visit the VTeam Blog for full details & SLurl

Ugh, 7:00AM :(

Well, I suppose I’ll make a good effort to make it, as I *definitely* have some questions I’d like answered regarding LSL scripts running on Mono.

[EDIT] Here’s the SLurl: Volunteer Island SW

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1 Response to “Catching MONO from Linden Lab”


  1. 1 Takuan

    Lame… Perhaps you need to be a volunteer to even go there? In any case, I was unable to teleport there, so it looks like none of my questions will be answered today.

    If anyone discovers a transcript of this meeting, I’d love to see it.

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