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	<title>Comments on: When will LL learn?</title>
	<link>http://www.daikonforge.com/webtab/2007/11/12/when-will-ll-learn/</link>
	<description>News and thoughts about my adventures in Second Life, Combat: Samurai Island, and Virtual Worlds</description>
	<pubDate>Wed, 07 Jan 2009 12:28:09 +0000</pubDate>
	<generator>http://wordpress.org/?v=</generator>

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		<title>By: Eyana Yohkoh</title>
		<link>http://www.daikonforge.com/webtab/2007/11/12/when-will-ll-learn/#comment-164</link>
		<dc:creator>Eyana Yohkoh</dc:creator>
		<pubDate>Wed, 14 Nov 2007 04:00:51 +0000</pubDate>
		<guid>http://www.daikonforge.com/webtab/2007/11/12/when-will-ll-learn/#comment-164</guid>
		<description>There does seem to be a lot of problems lately with a lack of testing. This is definitely the kind of major bug that should be easily noticed. I would imagine if I worked for LL I would have a giant checklist of important things to test. It would be quite a long list, but it's worth delaying an update release to get it right. I am really beginning to doubt my comment on an earlier post declaring my opinion that Second Life is getting better.

I also saw that there was some problem caused by a typo. That doesn't sound too big of a deal considering they said the typo didn't cause any major problems, but still it happened on the main grid as far as I understand.</description>
		<content:encoded><![CDATA[<p>There does seem to be a lot of problems lately with a lack of testing. This is definitely the kind of major bug that should be easily noticed. I would imagine if I worked for LL I would have a giant checklist of important things to test. It would be quite a long list, but it&#8217;s worth delaying an update release to get it right. I am really beginning to doubt my comment on an earlier post declaring my opinion that Second Life is getting better.</p>
<p>I also saw that there was some problem caused by a typo. That doesn&#8217;t sound too big of a deal considering they said the typo didn&#8217;t cause any major problems, but still it happened on the main grid as far as I understand.</p>
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		<title>By: Colin</title>
		<link>http://www.daikonforge.com/webtab/2007/11/12/when-will-ll-learn/#comment-163</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Mon, 12 Nov 2007 21:33:34 +0000</pubDate>
		<guid>http://www.daikonforge.com/webtab/2007/11/12/when-will-ll-learn/#comment-163</guid>
		<description>"I don't understand...it worked when the 11 of us tested it on our test grid consisting of 2 sims that we connect to from the next room over ethernet.  Why wouldn't it work when 50,000 people connect to thousands of sims from thousands of miles away through the internet!?"</description>
		<content:encoded><![CDATA[<p>&#8220;I don&#8217;t understand&#8230;it worked when the 11 of us tested it on our test grid consisting of 2 sims that we connect to from the next room over ethernet.  Why wouldn&#8217;t it work when 50,000 people connect to thousands of sims from thousands of miles away through the internet!?&#8221;</p>
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		<title>By: Takuan</title>
		<link>http://www.daikonforge.com/webtab/2007/11/12/when-will-ll-learn/#comment-162</link>
		<dc:creator>Takuan</dc:creator>
		<pubDate>Mon, 12 Nov 2007 20:00:51 +0000</pubDate>
		<guid>http://www.daikonforge.com/webtab/2007/11/12/when-will-ll-learn/#comment-162</guid>
		<description>It should come as no surprise to anyone that comments are disabled on the LL blog post announcing this bug...</description>
		<content:encoded><![CDATA[<p>It should come as no surprise to anyone that comments are disabled on the LL blog post announcing this bug&#8230;</p>
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